We love Vinyl. We own it ourselves. But, today’s Vinyl is not always used for consumption like it was in its heyday. In fact, according to Luminate, 50% of Vinyl buyers in 2023 don’t own a player. That’s because Vinyl has transitioned to a Collectible. The good news is, Superfans have a physical Collectible that they can display at their home, and Artists have an increase in revenue over Streaming. But, the not so good news?
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It’s costly
Artists have to pay cash upfront to create Vinyl, and pay someone to fulfill it.
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It’s cumbersome
Transporting Vinyl as merch is challenging. Fans who buy early have to carry it around until they get home (without bending or worse).
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It’s fragile
Vinyl can melt, break and get scratched.
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It’s old tech
Vinyl is a 70 year old data storage technology that can only be played at home.
Vinyl is challenged by two things: Delivery & Portability. “Delivery” is the time that it takes to create the Vinyl and ship it to the fan. “Portability” is that once a fan receives the Vinyl, they can’t play it in their car, on a jog, etc (heck, according to Luminate, only 50% of those who buy Vinyl don't have a player to play it on).
The GoGoods Solution
GoGoods solves this by pairing a Cloud Collectible Music (CCM) with the Vinyl on purchase. This way, the fan gets the ability to play a digital copy no matter where they are. When the Vinyl arrives, they now have their showpiece.